Q: Are the original C++ files altered in any way?
Your existing code is left completely intact. The new C# files are output to the new location that you specify.
Q: What version of C++ is converted?
We attempt to convert as much as possible and are continually updating the converter to handle newer C++ features. However, many new C++ features have no C# equivalent so the output will require adjustments.
Q: What is the conversion accuracy?
Our accuracy is very high, but there will be
significant adjustments required for all but the most trivial
conversions. There are no direct equivalents for some aspects of C++.
Read the rest of the FAQ to get an idea of a few things that are
not converted. C++ to C# Converter is intended to reduce
the amount of work you'll have to do to
convert code to C#, but it is just the first step.
You should not attempt to convert code that is heavily dependent
on pointer arithmetic or template metaprogramming since these
features are only practical in C++.
Q: What about function pointers?
C++ to C# Converter converts function pointer typedefs to delegates.
Q: What about STL Containers?
C++ to C# Converter converts references to most STL container types, such as std::vector. A few methods of these containers that have no equivalent are not converted.
Q: Is C++/CLI code converted?
No. Despite the name, C++/CLI has very little in common with C++.
Q: What about C++ UI code?
The converter does not convert C++ UI types due to the lack of similarity between these types and .NET UI types.
Q: What are the most common adjustments necessary after conversion?
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